Car Evolution Animation

Role: Design Lead   |  iShares by BlackRock

ETFs are built like cars

At the end of every year, the Global head of iShares releases an “Investor Progress Report” in the form of a web page. In 2023, he decided that the report should follow a specific theme, and the theme for this year would be comparing ETF’s to cars.

Unpacking this idea

There were many ways to approach this. So I worked with the Project Managers and copywriters to figure out what direction they are taking the messaging while I started sketching up ideas.

1. Evolution of automobiles (eg: Ford Model T to modern cars)

Old model T style car illustration
Illustration of an classic style motor vehicle

2. Evolution of car technology (e.g. Autonomous & Electric Vehicles)

Illustration of an EV plugged charging
Illustration of an EV plugged charging

3. Evolution of private transportation (e.g. rideshare services

Illustration of a rideshare app User Interface
Illustration of a rideshare app User Interface

What could this look like?

Looking at the ideas we had, it was time to explore how we can visually communicate this to users in a way that makes sense, stays on theme and illustrates evolution.

Early

Storyboard of the evolution of automobiles
Inspiration and sketches of the earlier model cars

Mid

Storyboard of the evolution of automobiles
Inspiration and sketches of cars between the 60's and 70's

Modern / Future

Storyboard of the evolution of automobiles
Inspiration and sketches of cars between the 60's and 70's

Technology

Storyboard of the evolution of automobiles
Inspiration and sketches of cars between the 60's and 70's

Telling a story

After bouncing ideas and reviewing potential image directions, it was time to think about how we can put some of these ideas together in a way that is captivating, but still acting as a complimentary piece to the content.

Storyboarding ideas

Idea 1: Evolution of autos

Shows evolution of function and style of automobiles up to this point. The illustration stays in the same position, however the wheels are consistently turning throughout the entire sequence. This will loop.

Storyboard of the evolution of autos, from an early Model-T to an autonomous vehicle. This was the direction to move forward with.
Storyboard of the evolution of autos, from an early Model-T to an autonomous vehicle. This was the direction to move forward with.

Idea 2: Evolution of autos, with focus on emissions and vehicle autonomy

Salim mentions his first car was a Volkswagen, so this will start with a VW style car. This will also illustrate improving carbon emissions as well as technology. The wheels will be consistently turning throughout entire sequence. This will likely not loop.

Storyboard of the evolution of automobiles with focus on emissions
Storyboard of the evolution of automobiles with focus on emissions

Idea 3: Evolution of autos, focus on transmission

Explores evolution through gear-shifting technology- from manual to automatic to touch screens

Storyboard of the evolution of automobiles, with focus on how the driver shifts into gear
Storyboard of the evolution of automobiles, with focus on how the driver shifts into gear

Idea 4: Evolution of getting to your destination

Explores how a driver would use their own private car to get to their destination to now using a rideshare service app to get there. Can potentially loop

Storyboard showing the evolution of technology that gets drivers to their destination.
Storyboard showing the evolution of technology that gets drivers to their destination.

Iterations & Feedback

In order to effectively communicate the work in progress, presenting the animation paired with the working copy worked in soliciting the most feedback in a shorter amount of time.

Version 1

Cars morphing into new cars with the wheels moving but position remains the same. There is also a person in the car that moves from the driver seat to back seat.

Executive feedback: This doesn't show any sense of the future and feels too static.

Version 2

Added a vehicle entrance to show the beginning of the evolution, as well as the vehicle speeding out the frame to hint at a fast approaching future. I also added slight bumps along the way to illustrate the vehicle inertia on a bump road.

Executive feedback: This was definitely an improvement from the last and the working group would be comfortable launching with this. However, the executive challenged to another iteration to to further drive home the message.

Legal & Compliance feedback: You can't use the beetle for potential infringement. (They were right)

Version 3

Added a more dramatic transition from the first car to the second, replaced the beetle with a more generic looking VW (Rabbit). decreased the road bumpiness as the evolution got to the modern car, and slightly delayed the speed off exit.

Executive feedback: Working group. executive, and brand approval!

Digging in the toolbox

I was not only creating new assets, I was also still designing a web page and other custom illustrations. In order to effectively execute I had to work with multiple mediums and design programs to put everything together and deliver.

All the design work started on Figma, since that is what I am most comfortable with when designing anything vector.

Screenshot of design work starting on Figma
Screenshot of design work starting on Figma.

Once I saved the vectors as an SVG, I then defined the layers on Illustrator, which made it easier to import to After Effects

Screenshot of breaking down layers on illustrator
Screenshot of breaking down layers on illustrator

Once in After Effects, I use the Illustrator vector layers as a guide to trace and create keyframes.

Screenshot of animating on After Effects
Screenshot of animating the cars on After Effects

To view in a preview / production environment, I uploaded the After Effects file to Lottie and had it published.

Screenshot of previewing on lottie
Screenshot of previewing the animation on lottie.

Processes and Technical Stuff

Duration: 1.5 months

Structure

  • One Designer
  • Head of iShares (This is very rare)
  • Brand
  • Marketing
  • One Project Manager
  • One Publisher
  • One Developers
  • Two copywriters

Workflow

  • Waterfall, kinda
  • Lo/mid/hi-fi iterations
  • Twice weekly catch-up

Tools

  • Figma
  • Illustrator
  • After Effects
  • Lottie

Management & organization

  • JIRA
  • Miro